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Ian Beavers
Ian Beavers
Level Designer
Orlando, United States

Summary

A creative, collaborative level designer and project director driven to create engaging, meaningful experiences for players. Having recently graduated from the University of Central Florida with a degree in Digital Media focusing on game design, I’ve worked in multiple group and individual game development projects in both lead and design roles. My experience in developing games has helped familiarize me with working in teams, designing gameplay, maps, and levels, and filling out professional QA documentation. I have proven experience with creating map documentation via Photoshop and Krita, constructing level geometry in-engine via Unreal and Unity as well as set-dressing, scripting in Java, C#, and C++, and playtesting gameplay experiences. Additionally, I’m familiar with the programs, tools, and development pipeline for art, code, audio, and narrative, with minor experience in working in and with each field. My career goal is to acquire a role that allows me to express my full creative potential in designing levels and gameplay and work with people that share my passion for game development.

Skills

Game DesignLevel DesignPuzzle Design

Software proficiency

Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Visual Studio
Visual Studio
Krita
Krita